# Arcade mode If you're tired of just playing GT mode for a bit, then arcade mode is the perfect option for you. Even though at first glance it might seem that this is just your average quick race mode where you simply pick a car and off you go, you'd be wrong. This mode will net you some unlockable cars for this mode, and also it will help you complete even more the game, but let's not get ahead of ourselves already. #### How this mode works --- Once you have selected this mode, you'll be granted a couple of modes for you to choose from. ![granturismo3_arcademode_1.jpg](https://guides.r21.li/uploads/images/gallery/2022-11/scaled-1680-/FHoaN2cxIHpszHwG-granturismo3-arcademode-1.jpg) With the exception of *Time Attack*, all of the modes will simply let you pick a car and a circuit, with the nuances that each mode might bring into the table. If this is your first time picking this mode, you'll realize something: **there's barely any circuits whatsoever to choose from!** Not to worry though, as it is not like Polyphony Digital decided to lock out some circuits from this mode in order to incentivize players from skipping this mode, far from it. ![granturismo3_arcademode_3.jpg](https://guides.r21.li/uploads/images/gallery/2022-11/scaled-1680-/4pT7hZnc7QAIYItg-granturismo3-arcademode-3.jpg) What have they done is very simple: they added a progression system for this mode. If now you're asking yourself on how this unlocking process works, it is pretty simple. To make it more understandable, going to the "*Bonus Items*" option will help to make everything more visual. ![granturismo3_arcademode_2.jpg](https://guides.r21.li/uploads/images/gallery/2022-11/scaled-1680-/YKv8YEaSXjyjLXZF-granturismo3-arcademode-2.jpg) As you can see, there's the entire list of circuits listed in different packs and with some labels for the difficulties. What this means, is that in order to unlock the rest of the circuits locked in this mode you must first **win** at least one race in each of the circuits unlocked already in **single player mode**. Said races can be done in any difficulty one may wish to do them, but doing those in harder difficulties will grant you access to new cars to choose from (check the "Walkthrough of this mode" section for more information on the matter). #### Walkthrough of this mode --- Like we stated in the first section of this page, the progression system is pretty simple. Beat a series of races in some specific courses, and you'll unlock the next set of races to race on. Down here you have the list of each block of circuits that the game will throw at you alongside the rewards given for winning those races in each difficulty.
Area A
**Circuit** **Direction**
Super Speedway Normal
Mid-Field Raceway Normal
Smokey MountainNormal
Swiss Alps Normal
Trial Montain Circuit Normal
Mid-Field Raceway Reverse
Area B
**Circuit** **Direction**
Smokey Mountain Reverse
Tokyo R246 Normal
Grand Valley Speedway Normal
Mazda Raceway Laguna Seca Normal
Rome Circuit Normal
Tahiti Circuit Normal
Area C
**Circuit** **Direction**
Swiss Alps Reverse
Trial Mountain Circuit Reverse
Deep Forest Raceway Normal
Special Stage Route 5 Normal
Seattle Circuit Normal
Test Course Normal
Area D
**Circuit** **Direction**
Tokyo R246 Reverse
Grand Valley Speedway Reverse
Rome Circuit Reverse
Tahiti Circuit Reverse
Tahiti Maze Normal
Apricot Hill Raceway Normal
Area E
**Circuit** **Direction**
Special Stage Route 11 Normal
Deep Forest Raceway Reverse
Special Stage Route 5 Reverse
Seattle Circuit Reverse
Cote d'Azur Normal
Complex String Normal
Area F
**Circuit** **Direction**
Special Stage Route 5 (Wet) Normal
Apricot Hill Raceway Reverse
Special Stage Route 11 Reverse
Tahiti Maze Reverse
Special Stage Route 5 (Wet) Reverse
Complex String Reverse
---
Rewards (Easy)
**Area** **Reward**
A -
B -
C -
D -
E -
F Ending A
Rewards (Medium)
**Area** **Reward**
A Mazda Eunos Roadster (NA) '89 **\[NTSC-J\]**, Mazda MX-5 (NA) '89 **\[PAL\]**, Mazda MX-5 Miata (NA) '89 **\[NTSC-U\]**
B Audi TT Coupe 1.8T quattro '00
C Mazda RX-8 Concept (Type-I) '01
D Nissan Z Concept
E RUF RGT '00, TVR Tuscan Speed 6 '00
F Dodge Viper GTS-R Concept '00, TVR Cerbera Speed 12 '00, Ending B
Rewards (Hard)
**Area** **Reward**
A Nissan C-WEST RAZO SILVIA (JGTC) '01
B Lancia DELTA HF Integrale Rally Car '92
C Gillet Vertigo Race Car '97
D Pagani Zonda LM Race Car
E Panoz Esperante GTR-1 Race Car '98, Nissan R390 GT1 Race Car '98
F Toyota GT-ONE Race Car (TS020) '99, Mazda 787B Race Car '91
Once you have completed all of the races in hard mode, congratulations! Now you can go back to GT mode and finish the game once and for all! (unless you also want to do the time trials) #### Time attack --- Putting the other modes aside, there's also the *Time attack* challenges, which is basically its own set of time trials on some specific courses with some preset cars. The times set for those trials are done by members of the Gran Turismo 3's development team; in fact, the best time for the 10th time trial is done Kazunori Yamauchi himself, the president of Polyphony Digital. ![granturismo3_arcademode_4.jpg](https://guides.r21.li/uploads/images/gallery/2022-11/scaled-1680-/RO5y2eqcnjT9HQqr-granturismo3-arcademode-4.jpg) As for how this mode unfolds, it is as basic as it can be: beat the best times on all of the courses. The particularity of this mode though, is that the reward is for the GT mode, and not the arcade one, in this case being a **Panoz Esperante GTR-1 Race Car '98** and **an increase of percentage of in-game completion.**